DataReportal – Global Digital Insights

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Digital 2019: Q3 Global Digital Statshot

Our new Q3 Global Digital Statshot report – published in partnership with Hootsuite and We Are Social – shows that the number of people around the world using social media has just passed the 3.5 billion mark, less than two years after we reported the 3 billion user milestone.

That’s not the only juicy headline in this new report either; we’ve also got impressive new numbers from Snapchat and Youtube, rich insights into esports audiences, and some big surprises about teens’ use of social media.

You’ll find the complete report in the SlideShare embed below (click here if that’s not working for you), but read on past the embed for my summary of this quarter’s essential trends. 

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Social media users pass 3.5 billion

The number of people around the world using social media grew by more than a quarter of a billion over the past twelve months, to reach the 3.5 billion milestone by July 2019. More than 46 percent of the world’s total population now uses social media, but if we focus on ‘eligible audiences’ – people aged 13 and above – the penetration rate increases to 59 percent, with the latest trends suggesting that it will pass 60 percent within the next few months.

Global Social Media User Overview July 2019 DataReportal

Half the world now watches online videos

The latest data from GlobalWebIndex shows that more than 4 billion people around the world now watch online video content each month, equating to more than half of the world’s total population. Vlogs are particularly popular, with more than 2 billion people tuning in to watch their favourite influencers over the past 30 days.

Internet Users' Online Content Activities by Content Type July 2019 DataReportal

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Snapchat’s audience jumps

Data published in Snapchat’s self-serve tools show that the platform’s advertising audience jumped by a massive 19 percent in the past three months, reaching a total of 369 million users by July 2019. That translates to an increase of almost 60 million users since April, with growth rates consistent across all age groups.

Snapchat Global Audience Overview July 2019 DataReportal

It’s not just Snapchat’s data that shows the platform is growing, either. The latest data from App Annie shows a spike in downloads of the Snapchat app over the past three months, with App Annie’s analysts attributing the platform’s renewed success to the launch of new A.R. filters, and improvements to its Android app.

Facebook still rules when it comes to teens

Despite Snapchat’s impressive growth, the platform still can’t claim to be the kids’ favourite. That honour doesn’t belong to Instagram or TikTok, either. 

Perhaps surprisingly, it’s Facebook that boasts the largest number of global users aged 13 to 17, and if we extend the age range to include all teenagers, Facebook now has almost as many users as Snapchat and Instagram combined.

Social Media Platform Preferences for Users Aged 13 to 17 July 2019 DataReportal

Facebook’s youth audience actually increased over the past three months, with the number of 13 to 17-year-olds using the platform up by almost 5 million since April. 

The key take-away here is that we need to be more wary of clickbait and received wisdom. It’s easy to fall into the trap of believing that ‘the kids’ have given up on Facebook, but the cold, hard facts tell a different story.

Esports win with younger audiences

There are more surprises for brands marketing to teens when it comes to sports. The latest data from GlobalWebIndex suggest that esports may have reached a tipping point amongst internet users aged 16 to 24, with 32 percent saying they’ve recently watched an esports tournament, compared to 31 percent who say they’re interested in watching more ‘conventional’ sports like football, cricket, or motor racing.

Esports Audience Size by Country July 2019 DataReportal

Almost 1 billion people around the world have watched an esports tournament in recent months, with interest particularly high in Asian countries. 

‘Game spectating’ is gaining broader momentum, too. Roughly 3 in 10 internet users say that they recently watched a live stream of someone else playing video games, equating to a global audience of 1.25 billion people.

The case for voice gets stronger

100 million people started using voice search and voice commands since April, with more than 43 percent of internet users now using voice tech every month. More than 1.88 billion people around the world now use voice to control their devices, with half of all internet users below the age of 35 already converted.

Use of Voice Search and Voice Commands by Country July 2019 DataReportal

It’s also important to stress that most voice activity takes place on smartphones, so you don’t need to wait for everyone to have a ‘smart speaker’ before you take voice seriously. Now is the time to start making sense of what voice means for your business – before you need to play catch-up. 

The value of truth

Despite the fact that more than half of the world’s internet users say they’re worried about ‘fake news’ online, it turns out that we’re four times more likely to use an ad-blocker than we are to pay for digital news content.

Percentage of Internet Users Paying for News by Country July 2019 DataReportal

However, the excellent new Reuters Institute Digital News Report 2019 finds that people are starting to realise the potential value of paying for quality news content, although they’re much more likely to pay for a video streaming service like Netflix than they are to pay for news.

These findings are supported by the latest data from GlobalWebIndex, who report that roughly two-thirds of all internet users paid for some form of digital content in the past 30 days. Once again, video streaming platforms were the top choice.

Digging deeper

That’s all for this summary, but I’ll be digging deeper into all of this quarter’s top stories in a series of additional articles over the next few days – click here if you’d like to explore all of those.